Minecraft 1.21 - 1.21.1
Who would have thought, releasing an original musical piece is quite complicated! Scouts Assault ODM, ODM Gas, New mechanics for the ODM, Firearms, a new music disc, a new painting, QoL changes, balance changes, and many bugs fixed!
The theme of this version was focused on conflict and human violence. The progression of the ODM and uniform was expanded, and both can be upgraded now. New pages were added to the "Titan War" guide to explain this mechanic. Additionally, a new guide has been added: "Mankind", now unlockable upon eliminating a human being (Pillager, Villager or Player), where you can find the crafting recipes for firearms, among other things.
This version has been waiting to be released for a few weeks, partly due to my lack of time to fix some bugs/balance changes found during testing sessions, but mainly in the completion and publication of the track "Broken Armor", which has been added as a music disc and is obtainable through the wandering trader "Bomb: Face Shifter" (I'd like to change this method in the future!). It's also available on Spotify OMG, and the plan is to re-release the "Broken Armor" cinematic in the next weeks with the final piece and this new version for the public!
You have no idea how happy I am to have been able to work with these talented people, credits where they're due! Singer and writer: Amalyn Leong, Composer: Iliya Ryakhovsky, Cover Art: Mikka! Please support them on their social media; all of them are incredible!
It's quite likely that this will be the last version for 1.21-1.21.1 due to the new features that Mojang has introduced to the commands in the latest snapshots, one in particular has slightly altered my plans thoughts on the next shifter. It has been decided to move development to version 1.21.2 of Minecraft in anticipation of this major change that promises to improve the performance and mobility of all shifters. In the meantime, I have worked with Zabat and Hope on the model, textures, and sound effects!
Enjoy the changelog!
Added: ODM Mode Selection. Right click + Sneak to toggle!
Added: You can only reload your ODM while standing on ground.
Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
Added: Players can load up to 6 blades in the ODM
Added: Advancements for Iceburst Stone
Added: Advancement for "Firearms Guide"
Added: Gas System!
Added NEW Item: Iceburst Stone
Added: Dash when hitting with ODM
Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
Added: Mauser a handgun that can be loaded up to 10 bullets
Rework: Rifle -> Carcano, now it can load up to 6 bullets
Added NEW Guide: Firearms
Added NEW advancement: Gunslinger!
Added NEW advancement: Mankind!
Added NEW advancement: Bullet Hell
Added NEW advancement: Sharpshooter!
Added: Titans now Attack Villagers!
Added: Scouts Hood (Assault)
Added: Scouts Cape (Assault)
Added: Scouts Harness (Assault)
Added: Scouts Boots (Assault)
Art
Improved: Spin Attack Model
Improved: ODM Blades texture and model
Updated: Spin Dash animation doubled speed!
Added NEW Sprite: Mauser Ammo
Added NEW Sprite: Carcano Ammo
Added NEW Sprite: Carbine Ammo
Added NEW Model: Mauser
Added NEW Model: Carbine
Updated Model for Carcano
Updated: Descriptions for ODM
Added: New sounds and Particles for Ameer
Added: New sounds and Particles for Valentina
Added: New sounds and Particles for Zwei
Added: New sounds and Particles for Michelle
Added: New sounds and Particles for Zick
Balance
Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness > Slowness + Blindness + Darkness
Increased Thunder Spears crafted Amount: 1 > 2
Updated: ODM blades can break with Titans > Any entity
Increased ODM Attack Damage: 6 > 9
Increased ODM Attack Speed Damage: -0.6 > -3.2
Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
Reduced Titan Spawning: from 5% to 3% (Per second)
Increased interaction range when holding the gas_trigger blade from 6 to 8
Scouts (Exploration) armor: Unbreakable > Iron Durability. Can be repaired in an anvil with leather
Increased Scout's Armor's Protection: 0 > 1
Increased Golden Mark Max Stack Size: 64 > 99
Logic
Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
Performance: Reduced x5 the cost of summon a volt: 572 it/tick > 120 it/tick
Performance: Moved Check to summon shifter's body from human/tick to human/trigger
so It's only read once
Performance: HP shifter_vars are updated every time HP changes instead of every tick
Performance: Shifter's skin now only updates when HP changes instead of every tick
Added: Crossbows are back!
Added: Bats are back!
Added: Leads are back!
Updated: Descriptions for Odm and Gas trigger
Updated: Introduction's Guide. Added Iceburst Stone
Added: Config to enable/disable ODM Gas
Added: Config to enable/disable Titan Global Tracking
Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)
Curse of the binding with invisible armor (Performance)
Changed Pure Titans attack detection: @e > Direct reference using macros
Bugfix
Fixed: Titans not spawning in snow biomes
Fixed: Villagers wont sleep anymore after the first time
Fixed: Cant eat marly soldiers as armored titan
Fixed: Can't Respawn as shifter after dying
Fixed: Titans can spawn on top of villagers
Fixed: Odm (no blade) applying attribute damage to user
Fixed: Vladlen was not moving on xz axis while jumping
Fixed: Ameer was not dealing damage with Attack_2
Fixed: Particles position when a pure titan attacks a human
I hope you like it, let me know if you run in any troubles!
Take care everyone, love you all!!!π
NER0_525
2024-09-27 05:56:15 +0000 UTC