NokiMo
bagoolworks
bagoolworks

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1/27/18 and Further Steps

Alright, "technically" it's the day after, but I have a cool thing to share. From what I last saw of the poll I put up, cell shading and soft shading were both pretty close. In the end, I chose a style that kind of combines the best of both, with a stronger contrast in hue with the shading, yet a gentle transition between the two. Obviously, you can see my first attempt at a face in this new style too. Now that I zoomed out and looked at it all, it's pretty youthful, but I've spent a total of like 12 hours, and I think it's time I stuck with a decision. Hopefully tomorrow I can get a full body shot with the starting clothes on. 

How I plan on using this with the game, is you'll see a portrait about the size of what you see here (with a bit more lower, so you can see the butt region) above the dialogue box going on at the current time. The eyes, mouth, and possibly nose will all be a separate picture that will be added on top of the normal image to show the expressions. Clothing will change depending on what is equipped, and an expanded version of the image from head to toe will be available in an equipment menu to show what your character looks like in more detail at any point. I'll be updating the last image I showed with the "improved" but for the visual portion of the spanking minigame for this style as well, which won't be much work.

1/27/18 and Further Steps

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