Yo, Bagool reporting in for Trial 2 plus a bonus announcement.
This next recording shows the work I've put in since last time. I added an actual sprite and animations for the movement, turning without moving on a direction button press, running, and I did the little perspective trick where the player is slightly above the tile that is behind them. I'm glad these fundamental steps were so quick in development.
My next steps will be to start working on NPC's, Text boxes, and dialogue. A much more significant and likely challenging step toward remaking the game.
In addition, I've updated the last version of the RPGMaker game so that Shelly's dialogue should work now. I haven't been able to detect any issues with the redness not showing up, but if that problem is still noticed in this newest version let me know. In addition, I added two npc's to the overworld which will give you some handy items which I don't see the point in keeping locked up in a vault for this abandoned version. Players may also notice an item in the drawer of the guest room in the Inn.