1/8/18
Added 2018-01-08 18:09:24 +0000 UTCHi everyone. This is a progress report on the game that will cover a few issues that have come up as well as what to expect for the next update.
At the moment, I've finished over half of the quests that I wanted to ensure were complete for the next update. This is the result of actually not much work, my time has unfortunately been occupied by many things aside from the game. But a reflection I've made while making these last few additions is that the speed at which I'm able to add new content and make changes in the game is incredibly dampened by the awful organizational system in RPGmaker. For those unfamiliar with it, while you are given a space for variables and switches (which track things like how many times you completed an action or whether or not a quest was completed, etc.) unless you give a wide breadth between the values and organize everything in the game extensively, you end up with a very cramped and unrefined list that makes it difficult to use the data in the first place. There's not much I can do about it now, but I'm considering switching engines to something more user friendly in the future.