NokiMo
bagoolworks
bagoolworks

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12/9/17 and Quality Changes

Hi again everyone, today so far I've changed a few things and have done about a third of the testing for the core of the next update. 

One of the first things is I added an option to remove references of child spanking from the game for those who aren't a fan. This includes the opening tutorial scene, which now has an alternative involving two bratty teenagers. That was the primary extent of the testing being done today, along with some other issues and the new time keeping method, which has also worked out great so far. It was tricky thinking up a way to keep time from passing near locations where things can change. What I mean by this, for example, is the rubble blocking the exit of town. I want time to pass as you walk, but I don't want the rubble to disappear if you're standing right next to it. So I made an event that stops time from moving forward if you're close enough to a case such as that. Others will work normally, such as Ruby after the intro scene. You'll be able to see in real time when she becomes available to talk to normally while walking around the bar. 

Also related to the intro scene, I added an option to skip the entire opening cut scene. It will drop you right outside the Inn with Maki already loaded and the tutorial sequence skipped. You'll be able to rename her if you want to as well. A small continuity issue with this is it will assume you did nothing during the intro scene, and just let the Innkeeper spank Ruby.

I should take this time to say that the next update likely won't come out until at least after the 20th, which is the last day of my finals. I'm sure some of you are in university too, so I won't add another distraction from your studies for you :P 


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