NokiMo
bagoolworks
bagoolworks

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11/23(barely)/17 and Math

Hey everyone, 

Out of curiosity, I decided to write out the full equation that is used to calculate damage in the game when you spank someone.  There are a lot of variables present, but you should be familiar with them all. S is the strength of the spanker, while H is the hardness you choose (light, medium, or hard). I is the implement level you use (0 for your hand, 1 for a light implement, 2 for a heavy one), U is your underwear defense and T is your top layer defense. I should note that the equation is not 100% accurate, as the value this equation will calculate is 100 times too large since I forgot to take into account a percentage.

My new system for clothing protection involves each type of clothing having a different value for the protection they give, ranging from 1-5. Outer clothes will naturally be more durable, and each step counts as twice as many points. So your protection can range from 0 (bare) to 15 (panzer tank). Your value of protection determines how much of the original damage gets let through your armor, where 0 will let it all through, and 15 will block pretty much everything.

11/23(barely)/17 and Math

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