NokiMo
bagoolworks
bagoolworks

patreon


10/2/17 and Progress

Happy spook season everyone. 

I've managed to make some good breakthroughs in the game since I've last posted. I haven't been able to make as much progress as I've wanted to, but I managed to get caught up with some work and tried to really put my nose to the grind stone. First, I've done some work changing text in the persona text banks to include the variables designated for certain types of clothing or the gender of the character. This should allow me to get way more creative with the texts there in the future, while also providing more variety. Another thing was I made another step forward in customizing spanking scenes. Before the system I had in place was that I had to turn on certain switches before setting up limits such as how many smacks you'd get, or how long it would last. Now, I have it so that if I just set those values to 0, the game will just treat them as "off". This is a big deal, because otherwise having more customized scenes would be a big hassle to add, but we all love those. More on custom scenes, I made it so that if a spanking is designated as "custom" it will jump to a specified line of text instead of the normal block of text open to that persona. Of course, the degree to which I'll use this will vary, since otherwise the persona text won't have a purpose. For now I only extended this feature to the scene where you look into the underwear drawer of the Innkeeper. I'll see how smoothly it works out so that I can determine whether I'll do it much more. I'm going to be doing one of the first trial runs of the game in a few, hopefully nothing goes catastrophically wrong.

Thank you all for being patient with the progress of the game. I won't be letting this project die after all the time I put into it. I'll keep working hard so that I make a game that meets your expectations and more.

-Bagool


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