NokiMo
bagoolworks
bagoolworks

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8/28/17 and Countdown 2

Hey people. I managed to complete the last of the dialogue I needed for the game today. This is mainly because I only completed part of the dialogue for the persona instead of all of it. Otherwise, I don't have much to say. I only posted to keep the chain going for the countdown for the release. I would like to give some preliminary information for what to expect from this next update.

For one, the main quest of Tungsten is finished for the most part. I might expand some options or choices in the neater update coming out way later, but you get to the point where the road is unblocked. Every main character from the last demo and the characters you knew from the last version are also available and have all of their dialogue and spanking options enabled. However, there are some details and side quests that aren't enabled or in the game because they involve interaction with towns later on, so naturally I didn't bother to put them in yet. None of the buildings that involve any of the other npcs (the two with medals, the mother and kids, the non-spanking npcs) have been worked on, and probably won't work right if you choose to enter them. Also, there are a lot of sound effects and more cosmetic changes that are temporary and will be updated with better alternatives in the later update I mentioned. The item function in the middle of spankings also likely won't function much if at all. There is some problems with the current system that I need to fix but couldn't do it in time for the update. Also, the balance for the effects that actions cause in the spanking scenes, as well as the balance of the players stats are also temporary and likely unbalanced. Make sure to let me know if a certain action felt like it was too strong or too weak, and other info along those lines. But I'll be putting a poll up after the later update to gain more info about that too. The sheer amount of content and options in this next update has made my own amount of testing minimal at best, so expect bugs, but I'll make sure you can do most of the core features without any issue. Lastly, since it doesn't make much sense to try and release this update on the day I start classes, the update will probably come out tomorrow instead. By tomorrow, I should clarify as tomorrow night, and if not that then tomorrow morning. 


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