NokiMo
bagoolworks
bagoolworks

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5/29/17 Illinois Chronicles #3

I've been doing a lot of work with making the event for when the character is spanked. At the moment, I'm writing all of the text options for when the flags are tripped. What it involves is making a list of possible dialogue from NPC's right before they take pants/skirt off, take underwear off, or change their implement. I'm also going to create randomized dialogue for when you start a punishment with the npc, when they react to your underwear (cross dressing, cartoon underwear, or diapers for example), when you react enough times in a certain way, the way the spanking scene ends (there are 4 possible ways) and more. At the moment, even creating 10 different dialogue options for an npc to respond with can take a lot of work. There's only so many ways someone can describe the act of being quiet. That being said, although I have not tested the frequency of the different dialogue options, it should be difficult for the player to see the same dialogue from the same character in a single scene. The chance of the same dialogue coming up if you repeat a scene with one character over and over obviously increases each time. Naturally, for the common persona's like "woman" or "boy" which may comes across 6+ times each across the entire game, if not multiple times in a single settlement, the variety will have to be at least double that in order to properly express a unique feel for each time a scene occurs. However, since I do want this demo to be out ASAP with the feel of the new game mechanics being displayed, I'll leave the variety as is, and will adjust it as development continues.

A quick fact, in order to get all of the dialogue from a single persona currently, you would need to repeat the scene a minimum of 20 times.


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