NokiMo
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Which character/content % do you prefer?

Let's continue with polls.

Creating scenes require time and energy. I have a lot of ideas, and suggestion about choices, directions to go, and many of them require different version or direction of the same character.

The thing is, I can create scenes on a fixed pace/rhythm. Doing a variant for a character takes same time of doing content for an other character.

so, the "% of the content" is like, in the total game when you see the total amount of scenes and animations, the amount given to a character.

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Few character but high % gives move different scenes, and possible variants of the character, different endings, different development.
For example the woman can be a dominant version, a gentle motherly version, depending on actions, more sl*tty etc...
Development of relationship could be also more long, but you could feel more for the character in return.
However, less characters = less chance you find one you like.

Lot of character make the game a lot more diversified and you will find "the one".
However I would have to make content for all characters so for the same amount of time/work, each character will have less content proportionally. It can happen if there is simple plots for everybody and development not too long.


In general, few character will be more story driven, choices, variety of positions, actions, and more evolutions.
More character will be more about a map exploring, finding stuff, doing individual quests etc... And quicker evolution (you reach sex quicker also)

The point is to find a good balance, I make this poll to see where you find this balance on average.

Comments

The best was confined with goddess. 4 characters, every character in this game was great.

DeuceEx

Too many characters destroys a game, in my opinion. Fewer is always better.

Jeff S


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