NokiMo
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Game-play rework release date

Alright. I should be next month, it's not that I postpone the content, it's more like I will make it at once (not all "evolution scenes, but all events & mechanisms)

I felt ridiculous, I did a lot of "placeholder" or temporary panel, some event awaiting to be included, some event temporary removed, some stats that would not be included because the whole ecosystem cannot work if I only add 50% of things...

So I decided I will release the feature in a BIG update instead of doing a Part 1, part 2. So in the middle of June maybe. I already did a lot of work, maybe 70%.

So, you will have a big update middle of June with the new game-play, all setup for all new events, all new triggers & event management.

Recap of the content of the game-play rework (for June):

Unique event = old main/individual event and some others. Event that is played only once, to progress the story & relationships.

Maybe I forgot some stuff, but it's already a huge amount of work, I have been working on this only for 3 weeks, after the poll, and currently working very intensely, I want this rework to come fast and not let people forget about the game with dead time. But at the same time I don't want to post have of features, it's weird.

When I finish every coding aspects, check every past event triggers correctly, progression work good, I will start to fill up these repeatable event with their evolutions.

Game-play rework release date

Comments

The rework updates seems awesome, looking forward to it !

Smithingblacksmith

You can’t rush greatness, take your time King👑

Blicky

Give it your best shot & no worries, I for one am in it for the looong haul!

EastsideStubaby

I just hope that this repeatable stuff doesn't become some kind of a in-game grinding like most RPGs did in the past to level up.

BlackDragon90


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