Alright. I should be next month, it's not that I postpone the content, it's more like I will make it at once (not all "evolution scenes, but all events & mechanisms)
I felt ridiculous, I did a lot of "placeholder" or temporary panel, some event awaiting to be included, some event temporary removed, some stats that would not be included because the whole ecosystem cannot work if I only add 50% of things...
So I decided I will release the feature in a BIG update instead of doing a Part 1, part 2. So in the middle of June maybe. I already did a lot of work, maybe 70%.
So, you will have a big update middle of June with the new game-play, all setup for all new events, all new triggers & event management.
Recap of the content of the game-play rework (for June):
You move on map, you see them doing daily activities, repeatable, evolutive with their progression, depends on the day time and day of the week, and sometime they move to an other place when a unique event is available.
Not "all" evolution included, just some, it would be a huge amount of work to do at once.
There will be 6 repeatable/evolutive scenes for each characters.
Miji's repeatable event in her room at night will be full (I already finished it) so you will see how it looks when complete.
Unique event = old main/individual event and some others. Event that is played only once, to progress the story & relationships.
These repeatable events give you Sex skill, and/or increase girl's desire.
These two stats will be requirement to unlock unique events to progress.
Sex skill will also be a factor in the repeatable event, it will allow you to pass some steps or not. for example if you don't have enough skill, you finish too soon and don't see next.
Unique event are also required to evolve repeatable events. For example you will need a very high score of sex skill to have the girl letting you finish inside her.
I want to add a "Max pleasure" stats that depends on your sex skill, to give you a reason to replay the sex scenes and increase your max score when you have more skill. But it's the least important feature, I could see later about it.
Story rework: Sarena's introduction completely change, it now give s*x content directly so the player see immediately the kind of animation that will arrive.
I have to change Miji's final event, I want to make you finish outside, so finishing inside in the repeatable event becomes a goal.
I will change minor story elements, like you will know Jasmina from childhood (but separated a long time ago so you discover her again), and other small stuff.
Introduction rework: Other than the text change and Sarena scene rework, I will make introduction more active. You will move on the map to the next introduction step, and you will have new choices, very minor, to increase desire + or -.
Event panels:
I will rework indications of events.
I also wish to make a panel for girls with their datas & stats.
Other:
New option on repeatable event are not indicated anymore, you will have to explore, only new unique available event will have a "new" alert.
Scene replay (not animation replay) will also only show unique event and not repeatable event anymore, it became too complicated to manage with the new system.
Maybe I forgot some stuff, but it's already a huge amount of work, I have been working on this only for 3 weeks, after the poll, and currently working very intensely, I want this rework to come fast and not let people forget about the game with dead time. But at the same time I don't want to post have of features, it's weird.
When I finish every coding aspects, check every past event triggers correctly, progression work good, I will start to fill up these repeatable event with their evolutions.
Smithingblacksmith
2025-05-28 09:30:19 +0000 UTCBlicky
2025-05-28 08:25:56 +0000 UTCEastsideStubaby
2025-05-28 01:49:56 +0000 UTCBlackDragon90
2025-05-27 18:16:27 +0000 UTC