Before doing her renders, I wanted to update Marina.
I slightly edited her hips curve, changed her base pose.
Her face look like it changed, but it's weird because I didn't change it XD.
I completely recreated her hair, following the base design. I have created new hair parts from zero and this time I added it some bones so I can make move the different parts (like I move arms, body etc...) I don't master the adding bones yes but I feel like I'm getting better that before.
A bone is just an invisible object in the object that let me move the model, for example in one tail there is 4 bones: The base and 3 others to be able to bend it how I wish. I also used this new tail to replace Naj's tail (and I added bones to Naj's hair bangs but I didn't change the design)
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I really feel like this month I will manage to give new game' update at the end of the month (April), I'll keep you updated.
We will start a nice series of events involving Naj and Marina, as connected stories.
What do you think of her evolved design?
Cazz
2025-04-06 17:49:57 +0000 UTCWildBSinTX
2025-04-06 16:05:16 +0000 UTC