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Twinlesstwin and Piegonti's MurkGuides
Twinlesstwin and Piegonti's MurkGuides

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[Twinlesstwin] 4 Murktide Returns (Sideboard Guide)

I just won the Modern challenge!! You may notice a lot of changes in my challenge winning list compared to previous lists. Let me explain.

4 Murktide Murktide is the most resilient threat against enemy removal. Damage based removal often cannot kill it, neither can prismatic ending. While Shredder has its moments of glory (Rhinos specifically has a very difficult time with Shredder), Shredder remains vulnerable to most forms of removal and is slow to get going. Murktide's main weakness lies in needing to fill the yard, so multiples can be hard to deploy fast. There is also a weakness to hard GY hate like Rest in Peace, but Endurance is less effective against Murktide than many think because of how difficult timing an endurance is, especially if a DRC is in play to rebuild the Graveyard. A big advantage to Murktide over Fair Breach ;) 

2 Thought Scour This is my solution to fueling the 4 murktide, I think its worth it, always keep and eye out for hands with 2 fetches and a scour because that casts Murktide turn 2 which is very strong. If you cut a Murktide you usually should also cut a Scour. Be careful keeping hands without removal but multiple cantrips, especially on the draw these hands are very risky and you need to plan your first turns out, ask yourself if the hand can withstand coming under early pressure.

2 Shredder + 1 Sideboard While I do love Shredder, it was constantly too slow in applying pressure, and when you didn't draw bauble it was hard to get the ball rolling when you want to hold interaction for the opponents turn. Shredder was especially difficult on the draw because you often couldn't play it turn 2 or risk big turn 3 plays from the opponent. If you have to wait to play Shredder, you would rather have Murktide in that spot because of its immediate stats. Shredder is still a nice sideboard option for decks with GY hate and Rhinos and the Mirror where Shredder is very strong as an addition to Murktide and doesn't tax your valuable GY.

[Twinlesstwin] 4 Murktide Returns (Sideboard Guide)

Comments

I would board 3 EE, 1 dispute, 2 dress down, 1 brotherhood end and 1 subtlety on the draw. I would cut 3 spell 3 counterspell and 2 Ragavan on the draw, 1 shredder on the play

Maxx Kominowski

could you add merfolk sideboard guide? in my local metagame we have like 3 or 4 merfolk players having a lot of success =(

RODILLADEHIERRO

Good question! Brothershood end is a new reaction to hardened scales seeing a big increase on online play! When I (Twinlesstwin) won the challenge this past weekend I faced scales 2 times, once in the finals!

Maxx Kominowski

nice deck! why brothershood end over fury? seems interesting...

benditouranio


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