More from my development on "The Horrors of Being Alive."
I'm trying to do a "dual design" kind of thing where you can draw the characters realistically with voluminous dimensions, or flat and cartoony depending what the scene calls for.
Both Ed Edd n Eddy & The Maxx are expert examples of this.
Paul and I are talking about doing some kind of proof of concept for this story but we're a ways off from starting on boards.