This is the 2nd of my three-part series, where I look at how Pathfinder 2e makes a powerful and fun monk to play. This doubles as a showcase about PF2, and to inform the design of other TTRPGs including D&D!
0:00 Intro
1:01 Extreme encounter
2:37 5 monks
3:25 Roll initiative!
4:20 Monastic Archer Stance
7:06 Flurry of Seeds
11:04 Crane Stance
11:40 Flying Kick
13:26 Readying Flurry of Blows
14:14 Monastic Weaponry
15:02 Spring attack
16:50 Stunning Fist
19:25 Ki Strike (1st ki of the battle!)
21:40 FIREBALL!
23:27 Stand Still
24:49 Crane leap!
26:07 Stumbling Stance
28:14 Deflect Arrow
33:34 Incredible Movement
43:59 Wolf Stance
44:34 Flurry of Maneuvers
47:15 Shooting Stars Stance
51:39 Wholeness of Body
52:10 NOT flurrying
53:52 Ki Rush
57:51 Incapacitation effects
59:07 Shocker
1:02:35 Intermission
1:05:34 Outro