This update completes all endings of the game and represents the first version of the completed game.
Each girl has one story ending, and one special ending.
There are also 2 bad endings, 2 evil endings and 1 threesome ending.
Contents in regards to v0.9
11 endings: A, B, D, E, F, L, M, N, R, S, T
6500 lines of code (total 38500)
750 renders (total 4750)
35 animations (total 140)
22 sex scenes (total... no idea... too many? not enough?)
10 tracks (total 160)
1 new menu: endings collection room
Changed GUI for the choice menu
Links for v1.0 :
========> PC (Mega)
========> Mac (Mega)
========> Android+Mod (Mega)
========> PC + WT Mod (Mega)
Thanks :
It's now a good time to thank you again. The fact that you liked the game to the point to support its development is really appreciated and rewarding for all the efforts I made for almost 2 years, to bring SandStorm to the end. The game is far from perfect, but I tried to make it original and with love and fun :).
I hope you enjoyed the journey. It was a long Egyptian journey, longer than I thought, at least for me, maybe you will still find the game a bit short, but honestly, I never thought I was going to make so many renders, lines, and endings for SandStorm. It's probably twice bigger than I initially planned. I tried to keep the unique feel of the game as much as I could, I'm not sure it was always successful but at least I introduced the main story of the saga I wanted to present to you without deviating too much from my vision. Yes, introduced... because SandStorm was supposed to be an introduction ^^'. Well, it ended up being a bit more than that, but hey, I guess you won't complain about it ;).
You probably have a lot of questions about how all this will be combined at the end... I know it looks ambitious, there are so many possibilities, so many possible doors. Many of them are interesting, I have 2 or 3 doors that are mandatory for the saga, then for the others, I'll see with time and mood, I won't open all of them unless I work full-time on this (which was not really my plan when starting all this, but which I'm starting to consider because I like to do that more than my actual job^^ and I would like to have more time to think and work on it, but it's still not possible atm, I'll see how it goes next year).
I have pretty clear ideas for the third episode and a script/plan for it. This is an episode that I really want to present because I have really good expectations from it, I think it will be a huge step forward compared to the 2 first episodes, in terms of production and technique, but I also believe the story and setting will bring again something different and unique to the table. This should be close to the best I can provide, and the test to see if I'm worthy to be a full-time dev or not.
Anyway, that's for summer or late 2023. Before that, there is a lot to do with SnowStorm, and I hope you are still looking forward to it... because snow is coming! ;)
Have fun and see you next time, fellow StormRider :)