- Adjusted to another method for zombie position network sync.
- Other zombies' networking adjustments.
- Optimized items' position networking sync data.
- Changed Inventory Trash Bin looks.
- Added addition checking for in case of player failed to teleport to area.
- Adjusted a bit of magazine pool issue.
- Adjusted head hitbox for Helmet zombie.
- Adjustments for fixing runner zombie running in circle nonstop.
- Added 2m head distance check when clicking to pick up another player's items to prevent accidental taking items. (Similar to usual pickup distance.)
- Added Magazines can eject ammo by holding "Eject button" (Jump/Menu button).
- Adjustments for fixing the issue of magazine/shell attached to hips, and rejoin will stuck on the hip slot and fall onto the ground when spawned.
Update [v3.61]
- Items & Weapons' Networking structure further improve & adjustments.
Fixes for duplicating magazines
Pistol or other weapons doesn't spawn when late joiner/rejoiner equipping for the first time/couldn't load the magazine
Food/Drink item become empty or contaminated for late joiner or rejoiner
- Some weapons' operation networking sync fixes & adjustments.
- Player Hitboxes & assigning script structure adjustments.
- Occupation adjustment:
[Veteran]: Disable "Brave" & "Cowardly" traits selection.
[Fitness Instructor]: Disable "Fit" trait selection.
[Patreon Access Code: cvb123]
倩烽 崔
2025-01-27 08:08:32 +0000 UTC