NokiMo
jzu
jzu

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Zombie World_Hide Out update [v3.6]

- Adjusted to another method for zombie position network sync.

- Other zombies' networking adjustments.

- Optimized items' position networking sync data.

- Changed Inventory Trash Bin looks.

- Added addition checking for in case of player failed to teleport to area.

- Adjusted a bit of magazine pool issue.

- Adjusted head hitbox for Helmet zombie.

- Adjustments for fixing runner zombie running in circle nonstop.

- Added 2m head distance check when clicking to pick up another player's items to prevent accidental taking items. (Similar to usual pickup distance.)

- Added Magazines can eject ammo by holding "Eject button" (Jump/Menu button).

- Adjustments for fixing the issue of magazine/shell attached to hips, and rejoin will stuck on the hip slot and fall onto the ground when spawned.

Update [v3.61]

- Items & Weapons' Networking structure further improve & adjustments.

- Some weapons' operation networking sync fixes & adjustments.

- Player Hitboxes & assigning script structure adjustments.

- Occupation adjustment:

[Patreon Access Code: cvb123]

Zombie World_Hide Out update [v3.6]

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