NokiMo
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1.3 ZZZ Update

I really don't know how to put this 😭 Basically I'm gonna scrap this Lycaon project and do it again because the way the game calculate lighting for the mesh is really really weird. Don't worry guys I will release the WIP soon but he'd look very weird from the character screen (it's fine in battles however).

Since it's not work from scratch it'd be rather faster and I hope I can release a much better version since you guys gave we much longer time hehe 

Update: After strolling around the net, there have been articles around the ZZZ abnormal normals, which broke a lot of character lighting, and also a new setting for the character which is called High-Precision Character animation which kinda like the DCR situation for Genshin modding, the higher-ups are researching. Check out this article: ZZZ 1.3 Character Fix [Zenless Zone Zero] [Modding Tools]

I am using mynevereverland's words for this: If you're unfamiliar and would not want to use xxmi, try following their guide and install this to your Mods folder :D

Files:
1 - Lycaon WIP (DISCARDED)
2 - Lycaon's W-Engine mod that I make out of boredom
3 - The file included in the announcement :D

1.3 ZZZ Update 1.3 ZZZ Update

Comments

I'm sure it will be worth the wait. <3

Pawn

Hope that info helps. Also it alright, we be patient and waiting.

Puro Blackheart

In 1.3, the Lycaon model made a minor changes, affecting lighting for the Lycaon mod I was using.

Puro Blackheart

It's okay man, take your time! Hopefully it will get released soon!

FwoofyPup


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