Hello everybody!
If you've got a keen eye, you might note that this subclass is very similar to the structure of the Deadshot Rogue in Captain Krakentooth's! And that is largely true, the framework and most all of this subclass is from the Deadshot Rogue, but I wanted to add in a bit more Trickshot options to make it feel more distinct as well as stray away from Focus being just a better version of Steady Aim from TCE! So it now has a bunch of new Trickshot options that should open up the gameplay of this rogue a bit more and give them more versatility, with a really big focus on critically striking enemies and taking those shots so the crits almost feel like they're intended!