Hello everybody! Although there are certainly better and more complicated systems for vehicular combat and chase sequences that run on high octane and chrome; to keep in line with 5e I developed a fairly easy and rules-lite system for vehicles and vehicle use!
Instead of having a vehicle be its entire statblock, it just has some basic stats like speed, hit points, damage threshold, AC, etc, and there are some brief rule clarifications (and new rules) on using a vehicle, crashing, moving as fast as you can with the vehicle, etc, so there still is that racing aspect beyond "my car is 10 feet faster so it'll beat you no matter what!"
In addition to this, I wanted there to be statistics of most vehicles that will be utilized by folks in a cyberpunk or modern campaign! These stat blocks are nothing super fancy, but they do establish a baseline and template incase you wanted to make more complex and fancy vehicles!