NokiMo
Koa the DM
Koa the DM

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A Wizard with Built-in Contingency - the Spellcomputer!

UPDATE!!
I received some feedback on the spellcomputer wizard that essentially amounted to the subclass being able to cast upwards to 5 or so spells all at once, which was not the intention of the subclass, so I just added a small clause that makes it clear you can still only cast one spell per turn and you can't have ALL spell functions activate at the exact same time!

Hello everybody!

I have a Wizard subclass for you all today; the Spellcomputer! If you're like me, and you saw the Contingency spell, you immediately foamed at the mouth. The possibilites of this spell are super super cool, but for its hefty 6th level cost or effects that won't help on a TON unless you're specifically planning to do something, it wasn't as useful as I thought it potientially could be.

But, this idea of automating spells to become more efficient in combat was really interesting to me, so I created the Spellcomputer Wizard! A Wizard that is all about creating Spell Functions, which are essentially toned down versions of Contingency! All of this Wizard's progression is just about creating better and more Spell Functions so that way you can have a plethora of If(x)=true{then(y)} arcane statements to be able to take your planning of encounters to the next level!

A Wizard with Built-in Contingency - the Spellcomputer! A Wizard with Built-in Contingency - the Spellcomputer! A Wizard with Built-in Contingency - the Spellcomputer!

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