It is finally here! Captain Krakentooth's Guide to the Seven Seas! This expansive seafaring and swashbuckling compendium has 69 pages filled with art and content to fill your seafaring adventures with interesting items, pirates, and ship combat that is fun and engaing!
You can expect to find...
- Polished rules on Ship Combat that combines traditional combat and ship management in an elegant and engaging system
- 12 new pirates ranging from CR 1/2 to CR 9, with rules on how to run ship combat as an enemy without slogging down combat turns!
- 4 new seafaring themed subclasses!
- Privateer and Waverider martial/primal techniques to spice up your martial characters!
- 30 new seafaring spells that use the ship combat system, with cantrips to 9th level spells!
- 8 Sample ships alongside their statistics and sample ship weapons
- 15 new melee weapons with brand new properties and 13 firearms that don't include misfire scores!
- 23 new magic items revolving around the open seas, piracy, and curses!
- A whopping 81 magical and nonmagical ship upgrades to deck out your ship!
Thank you all for being so patient in waiting for this final compenidum to be stitched together, polished, and sent out!
The file is actually too large for Patreon, so to download the full compendium, you'll have to use the link below!
https://drive.google.com/file/d/13619_nTD7FvGne0Kaeroy5xm4bZAReDl/view?usp=sharing
UPDATE: Krakentooth's has been updated with a reduction to subclass initial descriptions, a complete overhaul of Deadeye, alongside various minor grammatical and formatting fixes!
Travis McGruder
2023-06-15 00:01:25 +0000 UTC