Hello everybody!
This week I have the first installment into the Rise of the Vampires compendium; a spooky Vampire themed module that will include a bunch of new sanguine spells, magic items, and stat blocks for vampiric enemies beyond vampire husk minions and legendary action toting Vampires!
This here is 22 new sanguine vampiric spells; all centered around the idea of blood and manipulating the blood of enemies and allies! These are more darker themed spells, often requiring the blood of humanoids or some kind of dark sacrifice in exchange for their power!
As a side note, work has been really kicking my ass, so this one does not have art, and there are still about 10 or so more spells that need to be finished and added to this, but I wanted to make sure to post something today! Stay tuned for the update with art and more spells!
UPDATE: All of the remaining 3rd-6th level spells have now been added which heavily focus on the esoteric and dangerous aspect of these kinds of spells!
UPDATE: New art has been added as well as changes to the material components of most of the vampiric magic spells to be more clear when fresh humanoid blood is actually REQUIRED in the casting of the spell!
UPDATE: Vampiric Magic has been updated once more with 8 new spells (one of which is EXCEPTIONALLY evil for DMs to use and is just counterspelling revivify but 10x worse), with some added new art, balance changes, and more grammar fixes, formatting fixes, and clarified language!