There are certain areas I feel like I missed a beat last update. Many people have informed me that many of the lewd scenes could use more writing, options, and in general more detail. I was not aware that this was an issue until somewhat recently (I normally don't like reading lewd texts in games as I'm very much a visual person).
I've took some time to try out games from other developers which I haven't really had the time to do since I've started this project. It felt eye opening to see other developers take on things, their approach, and areas where I could improve.
This is clearly a very ambitious project with many aspects and getting updates out in a timely manner is still an issue. I'm aware of this. The balance between what areas to focus most of my time on, improving quality, being more consistent, and most importantly long term longevity (not getting burnt out etc) is quite the balancing act.
These are just some notes I've been mulling over lately, and I just felt like I needed to share it with you guys. In some ways I feel rejuvenated, because I work my best when I feel like I'm making incremental improvements in a craft and hopefully with each subsequent update there will continue to be improvements as it really has come a long way.
Anyways just a heart to heart memo for the 200-300 people that are supporting me. Thank you all for the support and especially a shout out to the 40-50 people that have supported me from the beginning.
smokeydots
2018-11-05 18:49:24 +0000 UTCPrometheus
2018-11-04 11:41:52 +0000 UTCsparrosmurf
2018-11-02 14:19:59 +0000 UTC