NokiMo
smokeydots
smokeydots

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Development 4/15 update


Grace and Izumi will start under going evaluations.  I really want to make Fear/Rel start counting, so depending upon what your current Fear/Rel is will net you different actions, each one with slightly different outcomes.   Fear will start to block REL actions as you go down the path/vice-versa. I'm working out a UI interface that will hopefully make this easy to understand to the player but not give away everything, so you can explore different outcomes a bit.

Development 4/15 update

Comments

Anywhere from 0-2 I'll have to see how much I can fit in, hopefully there will be enough stuff to do where research isn't a big part of your day. There's going to be an expansion of micro cams and psychology 2 and more stuff to do in office and home. After this patch I'll try to find the correct balance of skills and other things to do in the future.

smokeydots

Are you planing update on any of the skills

bilb0

Take your time is hard to put everything out is a great concept game you need to find the right balance add the graphics and things are getting harder we your patrons enjoy your great game

bilb0


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