Development Plans 4/4/2018
Added 2018-04-04 11:05:23 +0000 UTC
After 4 full months I think at the end of development of v0.25, I'm starting to get it and see the strengths and weakness of my own game. I hope v0.25 is a good base to start from and go in a direction that is both manageable as far as time for me to create and is fun for the player. I think that means populating what I've created so far with events, things to explore, besides grinding.
I developed 2 animations for 0.25 but they weren't high enough quality and required multi frame fixing to get back right so for now they've scrapped, I might fix them later... I'm not even sure for now I will focus on animations, because the game I think desperately needs more content and animations take a long time to render and get right sometimes taking multiple tries to get right.
As far as V0.26 goes. The main event is promotion lvl 3 and then I'm probably going to work with existing talents and add multi events for many of them. Maybe add one more talent.
All that being said I'm going to try really hard once again to do monthly releases and set a soft target for 5/15/2018 as the next release date.
Comments
I already love the game so if you say you just got even better then that's awesome!
Tranquil Chewy
2018-04-04 11:37:21 +0000 UTC