I'm already getting close to finishing this one. The background has come together fast, thanks to the fact that it's fairly empty. I've got a lot of detail on the sliver of ground plane without spending very much time on it. It's something I'm going to do again because it instantly makes her feel huge. It's a goal I've had in the past, but studying Beksinski's paintings more closely has given me more insight into how to achieve the effect that I'm shooting for. The color palette is making me happy overall, but I'm a little lost on where to use the oranges vs cyans to create the most effective image here. I've gotten far enough ahead of the game where I'm going to let it stew for a bit so I can get a fresh look at it later. Next version will be the final, so you'll see that Jan 8th along with Eli's version, the PSD. Full res in the attachments if you want to check out the detail so far.
Angela R. Sasser
2015-01-02 15:57:01 +0000 UTC