NokiMo
skyrimaceanimations
skyrimaceanimations

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Open Animations RE 1.30

Previews: https://imgur.com/a/KKuSkFl 

What's new?

As I mentioned last week, this week I was also busy with school, but next week I'll have considerably more development time. I really hope I can make efficient use of it.

How to access the animations

This update expands the table furniture animation branches.
You can access it by selecting "table" when starting an OStim scene.
There are new idle animations and some previous animations were moved, so I suggest that you experiment and familiarize yourself with it again.

Installation

Installation for Open Animations RE v1.30:
1) Install the .7z compressed file through MO2 or Vortex.
2) Run Nemesis.
See the Nexus page for more details.
See the GitHub page for the history of commits (changes).

What am I working on currently?

What I have in mind for the next update is continuing to expand some furniture branches that really need expanding. I didn't finish all the new table animations that I started, so I could finish those and the same could be said for some bench animations I started a while a ago. In short, it's going to be more furniture, for sure.

Check out the #openani-dev channel in the OStim & Related Mods Discord discord.gg/ostim

Comments

Thank you for all your hard work on this, it is appreciated.

90sBoy


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