NokiMo
Jonathan Ka vonSeiten
Jonathan Ka vonSeiten

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Ready for the Bamboo Forest? Two new biomes and many more vonBiomes 12 extensions!

Dear Patreon Supporters!

Another big update for vonBiomes is ready for your Inner Sphere shenanigans!
This new version brings two new biomes and many new upgrades. I wanted to provide you with a new download before I have to go on work travels next week – and here it is!

You can drop your lance now on a Winter variant of No Man's Land (dubbed Snow Man's Land;),  with frozen wrecks and snow weather. And secondly, there is "Bamboo Forest" - a whole new natural biome with Bamboo trees and a hazy atmosphere.

DOWNLOAD: vonBiomes_v12_EarlyAccess.zip (https://1drv.ms/u/s!AvPmUYHEcNJxlW3-_NoRkVSrKQwL?e=sPDDNv)

Another major task is bringing the various Sun Spectral Classes back into Mechwarrior. While looking into it, I discovered that there are huge data gaps in the Inner Sphere data in the game. Many solar systems are missing the information about the sun type in the data table. I started to manually add them in, one by one. At least for most of the blue giants (Sun Class B) and Red dwarfs (Sun Class M) are in now, casting their light onto the mission areas. There are at least some hundreds of suns still to set the right way from other classes - I need an intern;)

Other updates include Mission Screen Interface extensions. You can see now the sun class and planet orbit clearer in the image header. Also, more fine-tuning took place for weather effects, biome diversity and more…

Full change log so far:
* Rain: reduced size of particles
* Generic Rock Texture: further improvements
* Fix: missing roof of cave in Drylands
* Added different wind speeds to clouds
* New background clouds texture in high quality and HDR
* More lighting fine-tuning for more distance planets
* Even more light and atmosphere updates
* Improvements to rain, snow and hail particles
* New biome variant: No Mans Land Winter (aka "Snow Man's Land)
* Expanded atmosphere settings for regular No Mans Land
* Brighter ground snow texture in Permafrost Tundra
* Slightly reduced amount of weather particles
* Caustic Rain > causes small smoke fx on ground (WIP)
* Landscape texture color randomizer: makes a slight variations to the biome's texture for more visual diversity
* Fix for MW5: Suns can now again have different spectral classes (from red dwarfs to blue giants)
* Contract screen interface update to use less height
* Contract screen: added info for Sun spectral class + orbit in header
* New Biome: Bamboo Forest
* Suns: added Coronas for more visual levels
* Suns: color adjustments, both for star map and jump-in sequence 

Thank you very much for your ongoing contributions!
With your help, I was able to pitch in for the current BattleTech Kickstarter because of your support. I am already super excited about the upcoming Mercenary Box by Catalyst! :)

Cheers and all the best,
- Jonathan

Ready for the Bamboo Forest? Two new biomes and many more vonBiomes 12 extensions!

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