Dear Patreons!
Here is a quick update to vonHUD, including the vonCommander Interface. This is basically a DLC4 update, with a design of the new mercenary battle grid icons included.
As suggested, I have also increased the zoom-out cap, so you can have a better full view of bases and environments from farther away.
In other news..
I have discovered a major bug, basically in vanilla Mechwarrior 5: It seems the various sun types, that you see on the star map, are not even considered in the missions themselves. I have built different solar lightings for every sun class, but was wondering why e.g. a blue sun does still not appear blue in-mission. It seems this is either a bug - or just a shortcoming.
I am currently working on a fix for that – I am not yet certain why and where the issue in all its details lays, but I hope I am at least half way there…
You can see examples of the sun class above in the gallery, shot in the editor where it works already as it should.
Further things I built in along the way are:
* Rain: slightly reduced size of particles
* Generic Rock Texture: further refinements
* Fix: missing roof of cave in Drylands
* Added different wind speeds to clouds
* More lighting fine-tuning for more distance planets
* Even more light and atmosphere updates
* Improvements to rain, snow and hail particles
* New biome variant: No Man's Land Winter (aka "Snow Man's Land)
* Expanded atmosphere settings for regular No Man's Land
* Brighter Snow in Permafrost Tundra
* Slightly reduced amount of weather particles
* Caustic Rain > causes small smoke FX on ground (WIP still)
* New Background Clouds texture (no more pixelated clouds!)
* Landscape texture colour randomizer: makes a slight variation to the biome's texture for more visual diversity
As usual, you can find the Work in Progress release notes on the #releases Discord channel. If you are not yet a member, please join here: https://discord.gg/z3gDyYDgND (and let me know you come from Patreon to promote your account;)
I hope I can find the cause of the sun issue soon.
Then I will immediately export a new Early Access build for you so you can enjoy different sun and light colors in your Mechwarrior adventures... Let's keep fingers crossed:)
Thanks again and cheers!
- Jonathan
Jonathan Ka vonSeiten
2023-03-27 04:01:40 +0000 UTCJames Buchanan
2023-03-22 03:13:45 +0000 UTC