NokiMo
Jonathan Ka vonSeiten
Jonathan Ka vonSeiten

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What to do next? Vote on the the next big thing in the Mod!

With the release of Space Port City, the question is:
What should be the next big biome in the Mod, or which task you like to see done?

I have compiled a list of suggestions from the vonBiomes Discord server, some own ideas noted, and cool stuff - Let's introduce them, and then let's vote on what to prioritize!

* Slum City
A slum/shanty town-like scenery using the Space Port City Tileset

* Storm World / Meteor World
Two biomes, both with impacts on the environment and battlefield. On Storm World, Mechs can be hit by lightning, increasing heat; on Meteor World, Mechs can be hit by random Meteors, which creates damage.

* Outer World Swamp
Similar to the Old Forest biome, but with a more alien-looking plant set and large strange succulents, muddy areas, mist, and more...

* Sandy Desert
Making a tile set for more sandy dunes, potential with terrain-changing effects, aka Mechs leaving deeper trails in the sand (if possible), sunken structures on special tiles

* Grim World
Dead, twisted trees, wrecks, like No Man's Land but more natural, but still burned, broken, and dead...

* Cave Biome
Trying to make a more cave-like tile set with open holes for dropships and VTOLs flying in.

* River Tile Set II
Creating a more sculpted river tileset for various biomes with meanders, beaches, etc...

* More special tiles
Creating tiles for all biomes for (much) extended lore-related sceneries - many options there, from a graveyard to a trading station, more fortresses, bandit hideouts, small caves, and more...

* YAML/MercTech Assets
There is a range of Market Items (Icons and 3D Models) missing in YAML/MercTech, like Myomer, Actuators, Cockpits, and so on - creating these 3d Assets with Icons would fill the gaps.

Some of the suggestions are more long-term and involve much problem-solving, and some are more straightforward - but all will take a larger time investment. I am curious about what you will think is best!

If you have additional suggestions, comment here on Patreon or reach out on Discord! (Invite: https://discord.gg/pbPzX9eyss)


Comments

@Tommi: Missing 3D market assets is a current issue in both - and both mods can easily use the same objects and models for... stuff ;)

Jonathan Ka vonSeiten

@Maarten, if research opens an opportunity how to trick the system into something like that, I promise I will hop on with it:)

Jonathan Ka vonSeiten

Also, MercTech assets. YAML sucks big time

Tommi

All Biome Ideas sounds good, but iam still missing a "Sandy Bessert Biome"

Shambler

Honestly, I'd love to see an "in-space" environment like the jumpship exterior maps from the older Mechwarrior games. If anyone could do a cylindrical map, it would be you :D

Maarten Broekman

My vote is “finish YAML” then do the outer world swamp

Pete


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