I was planning on posting the full sprite sheet for this new enemy I've been working on, but guess what - my laptop is back in service (power button became increasingly unresponsive since the last repair) and for some reason it's taking forever to get it fixed.
Anyway, here's a front animation draft I had sent to Vostyok. The Gnasher is very similar to the base Cultist, but the graphics were completely made from scratch, as usual.
Gameplay wise, Gnashers will spit out nails in a shotgun-like manner, edsentially making them Hedon's Shotgunguy.
The purpose of this enemy is to keep Mira on her toes and highly mobile, which goes along with my plan to push the prequel's gameplay in a bit of a different, more Build Engine style dirrection.
Zan the Bonebreaker
2022-09-04 12:43:28 +0000 UTCBlackAdder117
2022-09-04 06:43:55 +0000 UTCZan the Bonebreaker
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