This took me way longer than I'd like to admit, but the reason is pretty simple - since this is where the game starts off (well, excluding the very first tutorial map), I wanted Durna's home to be a memorable landmark, along with the rest of Map01.
There are certain ideas at play here which I will detail on later - mostly concerning the ways in which this dwarven society would approach urban planning and how they'd integrate their buildings into the surrounding cave environment. Suffice to say, I'm aiming for a different style than the one you saw with the Iron Division orcs.
Zan the Bonebreaker
2022-07-30 15:49:35 +0000 UTCBlackAdder117
2022-07-30 14:56:30 +0000 UTCZan the Bonebreaker
2022-07-29 16:44:07 +0000 UTC