NokiMo
Zan the Bonebreaker
Zan the Bonebreaker

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Durna's Home Sketch

This took me way longer than I'd like to admit, but the reason is pretty simple - since this is where the game starts off (well, excluding the very first tutorial map), I wanted Durna's home to be a memorable landmark, along with the rest of Map01.

There are certain ideas at play here which I will detail on later - mostly concerning the ways in which this dwarven society would approach urban planning and how they'd integrate their buildings into the surrounding cave environment. Suffice to say, I'm aiming for a different style than the one you saw with the Iron Division orcs.

Durna's Home Sketch

Comments

I thought about it but no, I don't want to go the Thief 3 way with Haggard. You will revisit the place later on in game, but otherwise, it's just implied that it acts as Durna's HQ before she sets out to other locations.

Zan the Bonebreaker

This is awesome! So will Durna's home function like the hub levels in Hexen I & II as well as Thief 3? If so, makes sense and it'll be great to see what secrets she has in her own domain.

BlackAdder117

The pic on the left is just for me to get a feeling of the space size and scale, it's not reflective of Durna home's armosphere btw

Zan the Bonebreaker


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