NokiMo
Zan the Bonebreaker
Zan the Bonebreaker

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Sector Shadows?

I've experimented with some sector shadows. They look good for the most part but unfortunately I have to create them by hand, and since Hedon uses some complex stuff like the 3D tables and chairs, making shadows for those would be hell. Therefore, I will stick with hard light/shadows for areas that have a big contrast of light, and see how I can best keep things consistent.

Sector Shadows?

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