NokiMo
Zan the Bonebreaker
Zan the Bonebreaker

patreon


New Monster - The Golem

Interesting how the first monster ever implemented (the Crawler) was related to the corruption and so is the last. Gentlemen, I present you the Golem.


A fast, silent and deadly foe, and probably the most complex/ambitious monster in Hedon so far. I've already done the standing and running animation, as well as a dodge roll animation. I'm also planning on giving them four different attacks including a multiple spike throw, a roll charge, a roll + mid air spike attack and an attack that plants an explosive booby trap.


AI wise I want to get them to fast & aggressive attack while on higher HP and retreat/disengage and attempt to ambush the player after breaking line of sight on lower HP. I also wanted them to regenerate health over time, but I think that would just be too much annoyance factor on top of what they already have.


Let me know what you think of it so far and if you have any design suggestion!


Also, monthly reward draw tomorrow.

New Monster - The Golem

Related Creators