NokiMo
Zan the Bonebreaker
Zan the Bonebreaker

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Cottage

First time I've actually made a roofed house in Doom. Everything else has been built into cave rock, but guess there's not that much around with all those trees. :^)


So yeah, a lot of 3D sectors (i.e. floors that are in between base floor and ceiling of a sector/room, which were not initially possible to make in Doom) around the door, furnace and the actual ceiling of the house. Hopefully they won't drag performance down too hard for older machines.

Cottage

Comments

Yeah, that is a flaw, unfortunately.

Vodyanoi

Yep, Strife's functions are included in the GZDoom engine I'm working with. I even tried to add the dialogue at some point, but scrapped it because of how it was designed (namely hate the part where you can just say bye and frig off at any time).

Zan the Bonebreaker

Looking rad! Are you familiar with Strife? It's one of the most advanced early-3D games ever made, and I think it was the last game made in Doom's engine.

Vodyanoi


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