Here's the last piece of work done for the weapons in Hedon - the Acid Potion ammo type for the Potion Launcher. With this I pretty much conclude the armory, at least for the first episode (I obviously have more weapons planned for later).
I'm glad I've managed to implement all my ideas into Doom modding, and I'm fairly satisfied with how the weapons came out. I'm still open to tweaking and feedback of course.