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[Download] Realistic Textures V87

Hey Guys, The new version is available for download. It contains all the new planks showcased in my latest video and a few other new textures. You can find the list at the bottom of this post as always. :)

Note: Disable anisotropic filtering if you're getting transparent textures at water edges and If the leaves are looking weird you need to set the tree settings to fancy. Also make sure to set the proper texture resolution in the shader settings as well, especially if you're using SEUS PTGI HRR 2.1 or 3. Another thing, If you're getting the resource pack reload failed message that means you're running out of RAM. In that case simply go with the 512x version.

No need to download the previous versions, these are all standalone.

Addons can be found HERE.

Test Map 1.14  (Forge and the .jar files are required) You can find all the cutom items here.

Test Map 1.17  (Forge and the .jar files are required) You can find all the cutom items here.

Installation for the main packs are the same as before, just copy the downloaded .zip file inside your resource pack folder and enable the pack in the ingame menu. If you're coming from on older version you can simply delete that. The new versions always have everything included. The jar files are only necesary for the custom models. Here is a short installation video on how to install it properly. You can find the download links for forge and optifine in the video desctiption or down below.

Installation video  ( It's for 1.16.4, but the same applies for other versions as well, just make sure you use the proper version for Forge and Optifine otherwise your game will crash.)

The mods folder can be found here, if it's not there just make a new one."C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\mods"

The resourcepacks folder can be found here."C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\resourcepacks"

Shader Settings (clickable) 

To match the quality of the screenshots, use SEUS PTGI E11 and set RAYTRACE_GEOMETRY_QUALITY to 0, and change the tonemap to ACEStonemap in the shader settings.

To get the Parallax effect (3D bumpy textures) you need to use a compatible shader, I recommend using Continuum 2.1, SEUS PTGI HRR 2.1 or SEUS Renewed. ( SEUS Renewed only supports it up to 512x)

What's new

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Comments

Thanks! It looks Great BTW

Thomas AB

If you go into the shader settings, there sould be an option called Parallax Occlusion Mapping enable that and it will give you those 3D effects. :) Look for Video Settings > Shaders > Shader Settings (On the bottom right) Also if you're there make sure to set the texture resolution to match the one you're using.

hodiltoN

can u help me?

Thomas AB

Does not work what do i do?

Thomas AB

What shader do you use? You'll need something like SEUS PTGI HRR 3 or Continuum.

hodiltoN

like 3d kinda

Thomas AB

How do i make it Prb like yours

Thomas AB

Yep, It's coming in the next update. If everything goes right It'll be out in the next couple of days. :)

hodiltoN

Is there going to be one for 1.18.2?

Kevin Chen

It's on the shader side. Those light id's needs to be added in the shader code to work, but I'm not an expert on shaders so unfortunately I can't help you with that. :(

hodiltoN

Having the issue with lights but actually, I don't know if its because of the resource pack. Is there going to be a resource pack for 1.18.1?

CJ Marden

Please let me know! I am having the same issue.

CJ Marden

Question... how do you get Seus PTGI 12 to recognize additional lights added by mods such as the "additional lights" mod? all of them appear dark...

JoeBravo

Cool Work. Can Make 4K Version?

DJ olivier

Yep, the addon is only compatible with 1.17.

hodiltoN

Will def be trying this out. Does the addon still break the game?

MonoDeaf


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