Unholy Arts Development Build v0.1.7
Added 2020-10-09 02:01:50 +0000 UTCThe AI now knows how to use all the new interactions! The other Candidates may be more tempted to attack you if they think you're weak, so consider resting more often. Remember that the new mechanics are only enabled after a placeholder event that you can reach faster by using the new bookmark from the Quickstart Menu.
This update introduced a lot of logical complexity, so I've spent a few days looking for pontetially dangerous situations and plugging holes. There may still be logical inconsistencies that I haven't caught, such as methods to break some mechanics - if you find any, I'm interested in knowing about them. I haven't found any game-crashing bug on this version so far, but please save often just in case.