Version 0.1.2 changelog
Added 2020-08-17 06:50:13 +0000 UTCNew development build, new changelog. Check the game's page at itch.io later if you want to read the devlog's post too!
I have been working on creating the sex battles systems. It's still on testing phase, and not implemented on the actual game, but you can try fighting against any Candidate you want in the Battle Tests Room, which you can access just as you open this build.
Engine
- Bar stats (lust, willpower, energy and socialdrive) now have weakness, resistance and tainted attributes. If these bars are attacked during combat, weakness and resistance will change the results. Weakness and resistance should be modified as a result of certain moves or circumstances. For instance, an action that successfully humilliates a character should increase their willpower weakness, increasing the damage their willpower bar takes. Tainted modifies the cost required to use actions. If you increase a character's bar tainted effect, they will run out of that bar faster.
- Added control stat to characters. During battle scenes, characters have an extra stat named "control", which reflects their capacity to move around. Characters with high control will easily evade attacks, characters will low control will easily be pushed down. Actions that apply kinetic energy (like a kick or a very strong wind stream) will probably wear down a target's control. A target's control will be gradually recovered if nothing prevents it. Some actions require control to be higher than 0 in order to be usable.
- Added evasion mechanic. Some actions may be evaded during battle scenes.
- Combat actions now have an action type, which may be contact, hit, projectile, social, sound, special or pounce. The relation between the action type and the context may alter the evasion result. For instance, pounce actions will always hit against a target without control, and contact actions will always hit if the actor and their target share a position.
- Added type affinities. Characters now have an affinity types list, and some combat actions may have specific affinities. Depending of the actor's, target's and action's affinities, the action's effects may be strengthened.
- Added altered states. Altered states provoke certain effects on a character when applied, and remove these effects when the effect finishes. These states are the main method through which the characters' weaknesses, resistances, tainted and affinities will be modified.
- Added pounce moves. During battle scenes, you must use pounce moves to change positions with any given character. Pounce moves are hard to hit, but they automatically hit if the target has no control left. Pounce moves usually have an associated continued action. This helps you to save time due to the turns you've lost trying to land the pounce move.
- Characters' lust, willpower, energy and social drive may now be calculated according to their base stats.
Battle Scenes
Battle Scenes have been added to the Tests Menu.
AI characters now use random actions during Sex Battle Scenes. A proper AI will be developed in the future.
Battle Scenes Moves
- Struggle (Generic action, only available when passive in a position with another character, used to get out)
- Kiss lips
- Handjob
- Stroke pussy
- Frontal Pounce D2P
- Thrust
- Push hips back
- Frontal Pounce P2P
- Scissor
- Scissor back
- Frontal Pounce P2D
- Ride dick
- Push dick back
- Kick
- Cold guts
- Embers
- Freeze Feet
- Sparking rubbing
- Taunt
- Tease
Bug fixes
- An option from a story event involving Claw and Mir had a typo in one script, which prevented some relation changes from being applied. (Actually fixed in public patch 0.1d)
- A typo in the Cheat Menu made it impossible to change the empathy value of NPCs.
- Fixed a bug that caused information about cancelled actions not being correctly displayed.
Comments
Sure, here's the Discord channel: https://discord.gg/5qFUw9k
Deep Interactivity
2020-08-19 01:39:28 +0000 UTCi can't wait until claw dominates me~ yes i am 100% a sucker for sub content.
Fox McQwerty
2020-08-18 20:58:20 +0000 UTCYo, do you have a discord? I wanna sit down with you at some point and talk game writing.
Blue Cabaret
2020-08-18 17:27:14 +0000 UTC