NokiMo
Industry Baby
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Re:RUDY - STATUS UPDATE

- 2,746 lines of codes
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- 7 New BGM

First and foremost, apologies for almost a month of silence. I was a bit stressed from the pressure of releasing this update as soon as I could, and I am doing my very best to serve y'all some good food for your souls. There is nothing to worry about; all I got from stress was some grey hair, but I'm still kicking, gentlemen.

I was hesitant about the output from my animation skills in the Timeline, so my good friend(Niichan) suggested some new animating styles using the Gimmicks. I hooked up about the result from his own game, and to make the long story short, I tried it. I thought it was just fun and games using it, but I was wrong. It was way more complex than just the Timeline itself. In my calculations, it'll only take me a couple of days to learn it, but I was wrong again. (I'm so fucking sorry, guys!) Two weeks have passed since I finished my first animation, BUT... But I don't have any regrets about learning it. And it's just a matter of time before you guys see it! I'm excited to use it in MORE animation in the coming updates!

Thanks so much for not leaving me, guys!

-StudGod Ekko

Re:RUDY - STATUS UPDATE

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