This update introduces the will system, which is a combat mechanic that will have reaching repercussions for new game features overall. Mainly for Endings and possible states/battle dialog, to make the game more dynamic overall. The Will system is currently in an early stage but you can see it in any battle you encounter. As you fight, your party and enemies gauges will swap about as you both take damage and attempt to establish a Willful dominion in combat, and so on to different effects down the line.
Brandygang
2018-05-01 03:15:07 +0000 UTCAdyen
2018-05-01 02:16:31 +0000 UTC