NokiMo
BreedersOfTheNephelym
BreedersOfTheNephelym

patreon


Release Notes: 0.6512 Alpha

The highly requested toggle-able fetish known as pregnancy has been implemented. Now you can watch female Nephelym summon their adorable offspring over a period of 4 full game days. As the female breeder, you can also get pregnant. There is no "birthing" in this game--it's summoning over time with a belly morph. It's magic.

Unfortunately, I had to throw in the towel with trying to get the engine's physics working with my character system. My characters scale and change shape drastically throughout the game, and that is fundamentally incompatible with the engine's physics. I learned this the hard way over the last many months. Thus, I will be implementing my own custom physics system that leverages the Bullet API, but more on this will be discussed at a later time. Just know that I'm working on a replacement.

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Release Notes: 0.6512 Alpha

Comments

Downloading the public alpha now... I used to be a backer a while back and if the progress looks good you can count on me for another $20 a month

Bemoteajh

I approve of the pregnancy option. but it kinda sucks you get locked out of sex for 4 days once pregnant though. In general I do sort of wish the game had more sex options without the objective of breeding. oral and such. also being able to harvest one's own fluids with fern's help would be nice. and having your fluids function as a sort of "all rounder" stimulant. not as good as the ideal fluid for a nephelym but better than the incorrect one.

Thanks, keep up!

Offshore - Adult Games Developer

How does the gallery works?

now we just need a slider to make pregnancy longer and get birth animations :D

Hun73rdk

Has the request for futa scrotums come up before? I personally would like to see the option of them implemented. Ball-less is great, but having some nuts with the shaft is a lot better looking.

It's nice to see updates more and more. As we got the tooltips for stats, will they work soon?

Drages Animations

nvm, just found the shift click. add a ctrl click for 100x, maybe?

could use sliders to sell fluids, or a click hold function. hard to sell if I have to click 1500 times.

If you need help with the math involved, im happy to help :) I used to write some shaders and physics improvments for 3D Game Studio (pretty old engine).

Menero


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