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Tinon
Tinon

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Dev Log — December 2024

Hi everyone!

It's the last update of the year, and in the last month I've been mostly working on the upcoming desire system for the game. I think I'm on the 4th iteration of the system or something like that, but I believe the latest iteration is going to be amazing and I'm finally ready to share a more definitive and tested game design with you all!

Desires & Sexual Preferences

From the next update, players will be able to set their sexual preferences, and all players will get a prompt that looks like a game hint so that everyone will know to update their account settings. Matchmaking in the game has been improved, and now considers players' sexual preferences as well as filter tags to help match players who have adult and TF content in common. The Penis Enlargement and Reduction spells have also been fully implemented on the test server, and these will consider your sexual preferences as well for whether a character that looks feminine is able to grow a penis, and similar. Together, sexual preferences and desires form the basis for sexual content recognized by the game, and will be fundamental to both PvE and PvP.

Desires are designed around the idea of making it fun for players to give in to pleasure without the indignity of having to ask for it. There are currently 8 desires on the test server, and more will become available with fortune cards.

Your game settings, sexual preferences, and your character's appearance will affect which desires are available to your character. For instance, a character that doesn't have breasts and is unable to grow breasts won't have a Breasts Desire.

Some desires lend themselves to more submissive or dominant themes. For instance, Cock and Pussy Desire is not your desire for cock or pussy; it's your character's desire to give and receive pleasure using their penis, vagina, or a strap on.

Unlike filter tags, desires are one-way, meaning if you want to pound another player's vagina with your penis, you only have to consider their Pussy Desire, and if you want to exploit another player's penis, you only have to consider their Cock Desire.

Each player will also be able to suppress 1 desire, which prevents it from increasing. I suspect popular choices might be Pet Desire or Bondage Desire. Sexual preferences don't differentiate between a feminine person with a strap on, or a feminine person with a penis. These are both considered a feminine person with a phallus, but Cum Desire is specifically about male ejaculation and can be suppressed by lesbian players who might enjoy F/F sex involving a strap on, without the possibility of being forced to sexually stimulate a penis. Players can also change their suppressed desire strategically during a battle by spending an action, to make it more difficult for an opponent to focus on raising a single desire.

All sexual actions related to a desire requires at least 1 heart, and by default all characters have zero hearts in all desires, meaning you have to find a way to increase a latent desire before you can begin to exploit another player sexually.

The most conveniently available method is by raising a character's lust, which will set all active desires that aren't suppressed at 1 heart as a minimum, and from there, the fun can get started! Fortune cards and magical effects will also be able to increase certain desires for your character or make certain actions immediately available without their normal desire requirements. This will make for fun vulnerabilities through fortune cards and allow players to cast spells that tactically target a particular desire, with some added flavoring.

Going through the list of fortune cards should already give you a good idea of what desires can be raised and how, and many of the effects that can be granted by a fortune card will also be possible to encounter in-game as spells or other effects.

You can read about planned fortune cards from the following document: https://docs.google.com/spreadsheets/d/1Dhr1QSObWznpyoS5SJWJmxIHrTvUk8lwLNwiK8BLlxw

Desire Actions

The escalation of desires is designed around foreplay and the narrative arc you might find in erotic literature or media. As your desire rises, more ways for your opponent to exploit your character will become available to them, starting with the more mundane, like kissing and touching, and ending with explicit sex.

Sexual acts belonging to a given desire can be used to raise the desire for the remainder of the encounter, allowing the curve to start fresh every time you meet a new player (not counting the long-lasting effects of compromising spells and similar).

Since certain actions must be used to raise particular desires, what actions you use early on will telegraph to your opponent how you intend to exploit them, which similar to transformative effects determining available full transformation outcomes, allows your opponent to ponder your intentions and the prospects of what might happen if they give in or lose.

Priority and initiating sexual acts

In my latest iteration of desires, actions no longer dictate entire acts or lock players into a set scenario. Instead, sexual acts are designed to evolve with priority being passed between players like a ball:

When you decide to give another player a kiss, you pick up the ball and take priority. Priority will eventually run out, but while you have the ball, another player cannot leave or pick it up to dictate what sexual action is happening. After selecting to kiss someone, you will be given options for how you want to do it: are you eager, shy, or dominant? Most actions have 4-5 variants that allow you to express your intentions and your character's feelings.

If you fail to play the ball within the time you have priority, the other player can take the ball from you by choosing a sexual act of their own or attempting to leave. But unless the other player takes the ball, the options will continue to show.

Let's say you decide to kiss the other player shyly; this will play an emote-like message in the chat detailing what happens, and the ball is passed to the other player together with priority. The other player will then be able to react to your action, allowing them to decide how their character reacts to your kiss: Are they submissive or defiant? They can also decide to change the sexual act taking place, but let's say they play the ball back by playing hard to get. The players will now be able to play the ball back and forth between them and alter their reactions as they see fit. Since reactions continue to be available as long as the ball isn't taken by the other player, roleplayers can also write lengthy passages between reactions.

It's also possible for a player to command their opponent, which is the difference between whether you give a blowjob, or command someone to give you a blowjob. Desires allowing, you can command another player to serve you, which will instead give them a list of actions for how they react to your command (eager, shy, defiant, etc.)

But when commanded, a player is forced to take an action within the priority timer, or their character will make the choice for them; your character will follow their order, it's a question of how. The commanding player will then be able to make a reaction to chain the action, but despite having the ball, priority stays with the commanded player, as their first action was forced by the other player. When the commanding player selects a reaction or fails to do so within the nominal time, the commanded player's priority timer starts and they can choose whether they wish to continue the act started by the other player or do something else. This is all to make sure no one player can dictate the course of a scene without the other player's agreement.

Finally, some actions, like when giving a blowjob, will result in special reactions when orgasm becomes imminent, allowing the initiating player to do something at the last moment:

What's brilliant about this system is how it allows players to express intentions and evolve the scene over time while allowing roleplayers to write actions and reactions into their stories, and players can even weave spells and sexual actions together!

Players will be able to make someone's breasts bigger during a titjob or turn someone into a sex doll mid-intercourse. I also have future ideas for allowing full transformations to be triggered as a reaction to an imminent orgasm, so if you command someone to give you a blowjob, you can transform them into a mouth fleshlight as a reaction to yourself coming, which will play a pre-written scene where you transform them as you come inside them.

Eventually, players will also be able to masturbate themselves and others using their various sex toys, and the existing actions for sex toys will be reworked into the desire action system.

You can read the design document for desire actions from the following document: https://docs.google.com/spreadsheets/d/1wfYkCRZYfOi1kxeJtesza1qwk2tenLIXMbn8xbqhWiA

Spell Icons

Lastly, here are a few more spell actions that have been finished for the game! Some are for existing spells and some are for planned spells!

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That's it for this month's dev log and I hope you're all as excited for the desire system and related actions to reach the game as I am! The system ended up being a lot bigger and more advanced than originally anticipated, but I also believe it will be all the better for it!

Thank you so much for all your support and I hope you all have a wonderful December month! ❤️❤️

Cheers,

Tinon

Dev Log — December 2024 Dev Log — December 2024 Dev Log — December 2024

Comments

WOOOOOOOOO YEAAA BABYYYY

SaiyaLeaf


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