Fluffy Mod Manager v3.0095 release - Updated MHR Game Pass install detection and experimental RSZ data updating
Added 2023-05-01 18:37:19 +0000 UTCNew version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Full usage information about Fluffy Mod Manager is available here: https://www.patreon.com/posts/36745578
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Monster Hunter Rise got an update recently where they changed the executable name, which made my mod manager fail to identify as the Game Pass/Windows Store release. This should be fixed now.
I fixed a bug in Updater.exe where it could fail to identify the current or new version of the mod manager. If you experience it refusing to update the mod manager, then you can manually update it by extracting the modmanager archive onto current install.
I also added an experimental feature for updating RSZ data within RE Engine game mods. When an RE Engine game is patched, there's a chance checksum hashes for structs used by the game change even though there's no change to the struct itself. This means some mods that become incompatible after a patch could be made compatible again by updating these hashes.
There's no guarantee this works, though. Structs may actually change between game versions which means changing these values will probably result in a crash rather than an infinite load. It's also possible other vital data gets changed between game versions.
If you want to try update mods this way, follow these instructions:
- Download the RSZ database for your current game and game version from here: https://github.com/alphazolam/RE_RSZ (ie, if you're modding MHR, you'd download rszmhrise.json)
- Rename this file to rsz.json
- Move the file to the game's folder in the mod manager. Ie: [modmanager]\Games\MHRISE\
- Start the mod manager and try to install a mod that's become incompatible due to latest patch
An extremely important note about feature: You always need to be using the latest RSZ database for the game version you're playing. If the game gets patched, you'll need to download the latest RSZ database again.
You can delete the rsz.json file if you want to disable the mod manager's behaviour of trying to update RSZ struct CRC hashes.
Thanks to praydog, alphaZomega, and Darkness for their work related to RSZ data.
Full changelog:
- MHR: Fixed detection of Game Pass install after a recent patch.
- Added optional functionality for updating RSZ CRCs within RE Engine game mod files.
- Fixed a bug in Updater.exe that could make it misread the mod manager's version number. If you have difficulty updating the mod manager, then try manually extracting modmanager.rar to current mod manager install and let it overwrite any files.