NokiMo
FluffyQuack
FluffyQuack

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Capcom made it possible to roll back to previous versions of RE2, RE3, and RE7

Instructions here: https://store.steampowered.com/news/app/883710/view/3344500154867780165 

I'm glad Capcom made this possible as this is the best way to ensure all old mods still function.

I think I'll give up on the idea of having Fluffy Manager automatically convert all the file formats necessary for old mods to work with the new RT builds. There are just too many formats to handle, and some of them are really complex.

My plan now is to make an update for Fluffy Manager where it manages to detect if the game build you've got installed is the RT build or not, and then give a warning if you're about to install a mod that isn't compatible with the game build you've got installed.

I'll also finish that REtool update that can convert old TEX files to the new TEX format.

Note: If people are rolling back, make sure to use not to use the WIP build of Fluffy Manager for not (as that will always try to convert TEX files). I'll release a new WIP build soon that works with the rolled-back versions.

Comments

I've seen some modders port over their mods to the new RT build, but I think most modders will focus on creating new mods rather than moving all their stuff over.

FluffyQuack

Appreciate ur time and work on this.

SinCity81

Is great that Fluffy Manager will detect the game build, now I just hope modders can re-create their top mods to RT version.

heysoo5


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