NokiMo
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DEV FOOTAGE | AI Abuse Behavior in Action


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Ayo I totally forgot to post this earlier ๐Ÿ˜… but hereโ€™s a quick sneak from the last test run. In this one, youโ€™ll see a cow-woman NPC trying to run for her life from two Nargomin demons. She doesnโ€™t get far tho, one of them drops her in a single hit ๐Ÿ˜ฌ and then... yeah, things get hot.


Whatโ€™s wild (and kinda cool from the AI side) is how the Nargomin donโ€™t just rush her all at once like before. Now they actually take turns. One finishes, the other waits, like theyโ€™re in a messed-up queue. This is part of the new AI queueing logic Iโ€™ve been working on. It makes these situations way more dynamic and believable (in a dark, fucking hot way).


So yeah, NPCs now coordinate better, no more dumb crowding or spamming animations. If someoneโ€™s down, attackers line up and wait their turn. Itโ€™s part of making the world feel more responsive and alive.


Anyway, just wanted to share this little moment I forgot to post before. Lots more coming, especially once the crime system kicks in, imagine how bystanders might start reacting to scenes like this ๐Ÿ‘€

DEV FOOTAGE | AI Abuse Behavior in Action

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because of the game rework, the Itch.io version is a bit behind on updates. It hasnโ€™t received the latest changes yet, but donโ€™t worry, everything will be back on track with the next release! Thanks for your patience ๐Ÿ˜Š

SmolPlay

so i buyed in itch.io but receive an public version? can't do nothing in game, how refund?

Nhw


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