NokiMo
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Generative Drum & Bass with Atlas 2

In this video, I talk about rediscovering the Atlas plugin for drum and sample organization after mainly using XO in my past productions. I share how I set up different sample maps, making it easy to randomize and create new kits quickly while limiting the search just to the samples I want.

I show how you can easily lay down drum patterns, adjust velocities, loop lengths, and replace individual sounds to experiment and find the right groove.

I also demonstrate sending individual drum outputs to separate channels in Bitwig for more control and processing, layering synthesized drums on top of samples to get tighter and more consistent results, and using effects like EQ, compression, and transient shaping to finalize the sound.

I point out the flexibility Atlas brings and how it sparked some creative ideas for me, especially for genres like drum and bass or even ambient music. I hope this overview gives you some inspiration to explore or revisit Atlas in your own workflow.

Generative Drum & Bass with Atlas 2

Comments

Excellent, might give this a go, have not been making great progress with my Rytm and have been thinking about moving it on and going ITB for drums, this technique might looks good.

Fraser

It's funny you mentioning atlas. I was looking at it a couple of months ago as I find xo quite limiting. Especially from the point of view that you can only have 2 patterns in a loop. But do you know what I've ended up doing? Pretty much just using bitwig drum machine. No limits whatsoever. And really granular control over each sound in a pattern. A bit of a faff to bounce separate stems out to audio but easy Ince you get the hang of it. The more I understand about production the less external vst's I use. Apart from ozone which is great. A little bit digital but great. Anyway, hope you had a good break mate!

Steve Betteridge


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