Update: I tweaked the patch in the video a bit, added some remotes and uploaded it to my Github for everyone. Here is the download: https://bit.ly/3LDQe40
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Here's a small reverb idea that I sometimes use. It’s a flexible technique that doesn't need to be applied every time. I'll walk you through how to create it using a polymer patch, some modulation, and the FX grid.
Patch Setup: Start with a simple saw wave in a polymer patch.
Mod Delay: Instead of adding a reverb, use an FX grid with a mod delay set to milliseconds.
Voice Stacking: Implement voice stacking with 16 voices and adjust the volume using an amplifier.
Value Modification: Use a value modifier to adjust the pitch or delay modulation amount to 99%.
Panning: Add a pen knob to change values differently between the left and right channels.
Stack Spread Modulator: Utilize this to assign different values to each stack.
Delay Timing and Feedback: Modulate the delay timing and feedback amount, adding a low pass filter for masking.
Additional Effects: Add a phase with chorus (eight voices) and tweak settings for variation.
LFO Modulation: Include an LFO without synchronization to BPM, adjusting the frequency for each stack.
Filtering: Use an SVF or Sallen-Key band pass filter with resonance adjustments, optionally quantizing frequencies to a scale.
Custom Adjustments: You can add various effects within this chain for unique reverb outcomes.
Try out these steps and experiment with different effects to see what works best for your sound!
Here is the download: https://bit.ly/3LDQe40