NokiMo
polarity_music
polarity_music

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Markov Ambient

I recently shared how to use my updated Markov Chains preset. This preset is a melody generator based on probabilities, starting with a root note (e.g., D#3 in D# minor scale) and moving through notes using probability sliders. The concept is inspired by Hook Theory’s chord progression graphs.

Key Points:

This setup is useful for generating melodies and creating rich, ambient soundscapes.

Markov Ambient

Comments

The Hooktheory page you’ve used: https://www.hooktheory.com/chordProgressionNode Applied to scale degrees, it reminds me of the histogram objects, that we can use in Plugdata (through Else and Cyclone). For instance: > `[rand.hist]` generates weighted random numbers based on a histogram (which specifies how many times an index is output). and: > `[histogram]`records into a table how many times it received a positive integer number (There’s also an object for pairs…) Then, “you just need to” input the note distribution. It’s something I’d like to do in some of my patches, related to a scale database: I’ve generated all possible combinations of 12TET notes as pitch class sets that I can then manipulate easily. Getting histograms for probabilities to go from one note to another would help in this kind of Markov chain which is different from the typical “drunk walk” (there’s also a `[drunk]` object, which works a little bit like a slewed random LFO).

Alexandre Enkerli

Of course it's a bit "boring" so let's add. . . . .

Alex Sychov


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